Detailed 3D models of both Red and White Blood cells.
These models are lit and textured in 3Ds Max (Mental Ray), though the multi format models will work in some other software. I have also included an Alembic format.
I’ve kept the modifier stack in 3Ds Max, so the models are editable to create variations.
There is a low poly version of each model for use in games, particle systems, backgrounds etc. Please see the preview images for poly counts.