Rigged Banana

Rigged Banana

Nice three dimensional banana mascot created in Lightwave 3D v9.6 and textured with Adobe Photoshop CS4. Modeled with 796 Polygons over subdivision geometry. three 1024×1024pix UV Map Textures, JPG and PSD files included with Vector Smart Objects. All PSD layers are intact, fully editable and specified into separate groups, rigged with 19 well named bones (9 for each leg and one root bone) and 9 well named weight maps.

Walking cycle scene and OBJ model with textures also included, rendered with Radiosity and Monte Carlo Global Illumination. Watch the full rigging in action at the following video:

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Thanks for reading, and enjoy this file. Adios!

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