A Rigged low polygons character has Vertex 3841
Created in 3dsmax 2016 it also work with 2015 2014 and 2013 Versions The character also works in MAYA The topology is optimized for better animation result Also facial topology is optimized for facial feature and expression.
The character is rigged using Bone system and skin modifier
This character has uv
Cloth t-shirt pants and hair
See the preview images for the file included