A rusty old shack with interior and exterior made in Blender and rendered with Cycles.
|Uses and Ideas| - Could be used for an outback hut, makeshift shack or a post apocalyptic setting. - Low poly for games. - Could be the setting for a third-person or first-person game.
|Game Ready| - Asset has been dropped into and tested in Unity. - Easy to re-apply texture in game engine.
|Mesh Details| - The building is a realistic scale: 10 metres long, 6 metres wide and 4 metres tall. - Single mesh. - made with polygonal quads only. - all objects are low poly and designed for games.
|Material/Texture Details| - PBR material workflow in Blender Cycles. - 2K textures. Can easily be reduced in quality to save space. - Colour and bump texture.
|Formats| - Files include BLEND, FBX, OBJ, DAE (collada) - No plugins used
Enjoy the model! Any questions feel free to email me