I’m Sculpting this model by using Zbrush and i prepared it for 3d printer and CG render in STL , OBJ and FBX formats. i also prepare material for for rendering by using redshift render engine inside cinema 4d. Attachment file includes STL, OBJ, FBX, C4D .
There is no rig for character and is not retopologized for animation. As soon as possible i will retopology of the character and create rig for body and facial animation. Hope you like it .