High poly models sconce with branches. Detailed enough for close-up renders. All branches and thier elements are grouped and named correctly. Bulbs with modifier ‘material’ this allows turn on or off light.
Geometry was checked for bugs, overlapping faces and vertices and etc. Originally modelled in 3ds max 2014. Materials created for vray 2.40.
File formats: - 3d Max 2014 (vray 2.40) - 3d Max 2011 - OBJ - FBX 2006 and 2014 versions - 3DS
If you have a question or problem with my models, let me know. I’ll fix it.