Scratch Displacement Shader_D

Scratch Displacement Shader_D

[ 10 Bitmap and Procedural Based Shader ]

10 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Independent Scratch Shader_000001 Natlum Independent Scratch Shader_000002 Natlum Independent Scratch Shader_000003 Natlum ... Independent Scratch Shader_000010 Natlum

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