3D Model Skeleton human. Game ready model. Made rig. 1 animation prewiev for run. Model in real world scale – 184sm. Character textured in Substance Painter. PBR matterial textures metallic base(PNG): Base Color Metallic Normal Roughness Add maps (ambient_occlusion, curvature, id, normal_base, position, thickness, world_space_normals). Textures format resolution – 2048×2048. Textures are packed in archive with renders. The main file is blender 2.8 and add Fbx, obj.