moddled, UV uwraped, Textured and materialized(3 in one object)
the texture is 1024×1024 .png
in the archives you will find the model + the texture and the Uv map layout
the sword in overall is one object with one texture map and three materials applied to polys.
the initial object is low poly, then subdivided to get smooth look.
rendered in blender Renderer and in mitsuba renderer
total polygons: 1687 total vertices : 1689