Spectrolab SX-16 Searchlight

Spectrolab SX-16 Searchlight

Realistic 3d model of Spectrolab SX-16 Searchlight

File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0

Game ready – perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn’t have rotations - The model has 3 objects(Draw Calls) - The model has dimensions 37×60 x 50 cm (14.5×28.3×20 inch) - The model contains 8 611 polys 17 004 tris 9 132 verts

- All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default – 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):

Main 2048×2048:

- Diffuse - Specular - Glossiness

- Base color - Metallic - Roughness

- Normal - Ambient Occlusion

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering

NOT included with the file:

- Light rig/HDRI - Photoshop and Substance Painter source files

Tags: spectrolab SX-16 sx16 sx 16 nightsun spotlight searchlight light lighting helicopter rotary aircraft rescue police military jetranger

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