Low poly model of the stone for the game engine.
- Polycount (tris):
StoneB1 – 800, StoneB1-LOD1 – 370, StoneB1-LOD2 – 170.
- Textures(.jpg, 4096×4096):
Diffuse, Normal, Specular.
Low poly model of the stone for the game engine.
- Polycount (tris):
StoneB1 – 800, StoneB1-LOD1 – 370, StoneB1-LOD2 – 170.
- Textures(.jpg, 4096×4096):
Diffuse, Normal, Specular.
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