Low poly models of the stones for the game engine.

- Polycount (tris):

StoneB1 – 706, StoneB1-LOD1 – 352, StoneB1-LOD2 – 168.

StoneB2 – 800, StoneB2-LOD1 – 370, StoneB2-LOD2 – 170.

StoneB3 – 768, StoneB3-LOD1 – 324, StoneB3-LOD2 – 140.

StoneB4 – 728, StoneB4-LOD1 – 330, StoneB4-LOD2 – 128.

StoneM1 – 398, StoneM1-LOD1 – 146, StoneM1-LOD2 – 62.

StoneM2 – 350, StoneM2-LOD1 – 156, StoneM2-LOD2 – 68.

StoneM3 – 306, StoneM3-LOD1 – 142, StoneM3-LOD2 – 66.

StoneM4 – 342, StoneM4-LOD1 – 142, StoneM4-LOD2 – 56.

StoneM5 – 366, StoneM5-LOD1 – 160, StoneM5-LOD2 – 68.

StoneS1 – 102, StoneS1-LOD1 – 48, StoneS1-LOD2 – 24.

StoneS2 – 110, StoneS2-LOD1 – 52, StoneS2-LOD2 – 26.

StoneS3 – 142, StoneS3-LOD1 – 56, StoneS3-LOD2 – 26.

StoneS4 – 120, StoneS4-LOD1 – 54, StoneS4-LOD2 – 26.

StoneS5 – 108, StoneS5-LOD1 – 50, StoneS5-LOD2 – 24.

StoneS6 – 140, StoneS6-LOD1 – 66, StoneS6-LOD2 – 32.

Rock – 116, Rock-LOD1 – 58, Rock-LOD2 – 2.

- Textures(.jpg, 4096×4096):

Diffuse, Normal, Specular.

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