High quality V6 car engine, modeled entirely in SolidWorks with real measurements,
Rigging and animation done in Autodesk Maya.
Render done with Arnold
-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Model’s resolutions are optimized for polygon efficiency.
-Model is fully textured with Arnold.
-Each object is grouped for easy selection, and logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-Ability to rev up and down the speed by rotating the CrankLocator with the desired speed.
-Autodesk Maya with Arnold renderer: .ma
-Autodesk Maya: .ma
-Autodesk 3DS Max 2018: .max
-Autodesk 3DS Max 2017: .max
-Autodesk 3DS Max 2016: .max
-Autodesk 3DS Max 2015: .max
-Animated FBX: .fbx