5 comments found.
Hi Saturn, Nice set of cars. Can you please provide more information on the average number of triangles for each car. Also are you using UV maps? if so what is the size of the UV map for each car? Thank you
Hi IRONIC3D, and tnx! Each vehicle could be optimized more. I didn’t unwrap UV on them. That is all quite a simple tasks. If the vehicles used texture, polycount cold be significantly less! Polycount in tris: Van 2662, Family car 2630, Taxi 2965, Police car 3398, Truck 6032, School bus 6187, Fire truck 8000, Ambulance 3908. Most of the polycount goes to wheels and some details!
I love the ‘toonie look, but I really only need the school bus.
Tnx denhom… contact me on boky74@gmail
Hey Saturn, I’d love to use all or most of your cars in our upcoming game. But we need the wheels separate. Are the wheels a separate mesh? Cheers.
good job
Thank you kindly abdouarchitecte
The toony look makes them look awesome. Well done!
thank you very much LAB_3Dmodels