Wall Shader_0010

Wall Shader_0010

[ 1 Bitmap and Procedural Based Shader ]

1 Color map 1 Bump map 1 Displacement map

Seamless 18095*3619 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Wall_0010 Cement NatLum Wall_0010 Cement ArtLum Wall_0010 Plaster NatLum Wall_0010 Plaster ArtLum

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