walrus made with 3d Studio Max 8 and rigged
The model is available in native format (3D Studio Max) and exchange format (Obj, Fbx, Stl)
IN 3D STUDIO MAX VERSION ONLY
2 version included : Mental ray scene (main Presentation picture) and standard materials + scanline render.
The model is finely RIGGED and ready to anime (head, spine tail fins) The scene is exactly the same than presentation picture . eyes and mustach are separate objects. Polycount for mustach = 16800
For all formats (native + exchange)
The topology is very clean, mainly quad.
textures are large enought for close view (3000×3000)
*Important: * The exchanges formats ( obj, fbx, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
the model is print ready. Size in cm : 8,2×12,00×5,1