This model was realized using 3D Studio Max (version 2014) and default scanline rendering engine, so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using default scanline.
The rendering visible in the scene can be obtained just using the software 3D Studio Max.
MATERIALS AND TEXTURES:
Textures are 2048×2048 pixels.
All textures are in TGA format (diffuse, normal and specular if any).
In the package are included 4 kind of jerseys:
RIGGING AND ANIMATIONS:
The model is rigged using the standard 3dsmax biped, with additional bones for the face.
The package includes 1 animation:
The animations are not realized with motion capture.
In the package are included (not animated):
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
TESTED IN UNITY!
For any questions or doubt please feel free to contact us.
Please don’t forget to vote the model. We would really appreciate it. Thank you!