Modeled with Autodesk Maya 2018 using Polygons.
With Materials and Textures in 1K, 2K & 4K Quality.
All the objects parent and group correctly.
All objects are checked for Bad / Non Manifold Geometry.
I-ray and other Renderer are used for all objects in the scene. The file called ’ Render.zip ’ is to render like the first image. For best results use all Provided Textures Maps.
Formats .mb, .fbx, .obj. These formats with basic materials and textures. Rendered Textures are Provided separately In texture.Zip File.
Thanks for your support.