[ 51 Bitmap and Procedural Based Shader ] 51 Color map/Specular Color map 51 Diffusion map 51 Luminance map 51 Bump map 51 Displacement map Seamless 4096*4096 tif images and c4d files (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Landscape, Ground, Rock


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