[ 61 Bitmap and Procedural Based Shader ]
61 Color map 61 Diffusion map 61 Bump map 61 Displacement map
Seamless 4096*4096 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render