Dirty Wall Shader

[ 61 Bitmap and Procedural Based Shader ]

61 Color map 61 Diffusion map 61 Bump map 61 Displacement map

Seamless 4096*4096 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render


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