3 comments found.
and you have the autocad plan?
autocad drawing is not included. Only the 3d model. You required a cad plans?
Looks good, think I’ve just found my favorite author on 3dO 
Regarding the question bellow/above, maybe a simplified box version that is textured with rendered versions of side/profile/top images would work, although that would be visible in close-ups… but game models are known for low-polys.
Good luck with the sales!
I designed this model with the visualization crowd in mind, but now it sounds like a good idea of providing a low poly version for the gaming audience. Thanks alot for your comments!
cool 
how low could you get the poly count, i’d love to use this for a game 
I dont think i can reduce the polys, without sacrificing its complexity. It would have to dumb it down by alot. If your using 3ds max though, i recommend using the “multires” modifier. The MultiRes modifier reduces the memory overhead needed to render models by decreasing the number of vertices and polygons.