Description: Hi-res carpet textures, suitable for architectural visualization of residential and office spaces. Textures are based on real life flooring cover material that is made of 100% polypropylene fibers, so it can be used in dry (rooms, offices, hallways) and wet environments (like bathrooms and around pools). It has good thermal and noise properties, high durability, and it’s suitable for interior and exterior application. It’s intended to be installed seamlessly wall to wall, and it’s produced in 4m wide rolls. Textures are created from hi-res (1200dpi – 142MP per sample) multiple scans of real material, processed, rescaled and made as seamlessly tileable in 2 sizes and resolutions, suitable for close-up’s and total renders. For diffuse (color) maps, there is also corresponding roughness/specular and bump/displacement maps.
Resolution and dimensions:
Size: 4000×4000px (16mpx) Real World Size: 1m x 1m (1m²) / 3.28ft x 3.28ft (10.76ft²) Resolution: 101.6dpi Seamlessly tileable: vertically and horizontally Channels: Diffuse/Color, Roughness/Specular, Bump/Displacement maps
Size: 2953×2953px (8.7mpx) Real World Size: 0.5m x 0.5m (50cm x 50cm) (0.25m²) / 1.64ft x 1.64ft (2.69ft²) Resolution: 150dpi Seamlessly tileable: vertically and horizontally Channels: Diffuse/Color, Roughness/Specular, Bump/Displacement maps
Pack includes texture maps and LightWave sample plane object with LW Surface materials, LightWave *.srf files and Maxwell Render materials.