Ashvolt Bot towers above most contenders, clad in obsidian-like armor inscribed with glowing runes of forgotten technology. His weapon — a colossal futuristic sword, humming with ancient Shumerian circuitry — cuts through both steel and spirit with precision. He is the embodiment of past civilizations fused with the wars of tomorrow.
Short Lore: Forged under the “Battle Bot Brigade” initiative, Ashvolt was designed as a living relic of power — a tribute to the lost Shumerian knowledge of harnessing energy through sacred inscriptions. Legends say his blade carries the whispers of an extinct empire, and with each strike he reawakens their vengeance in the arena. Technical details
Number of Unique Meshes: 2 Vertex Count: 53,266 Collision: Yes (automatically generated capsule & per-poly for weapon) LODs: Single (LOD0 only) Rigged: Yes Rigged to Epic Skeleton: No (Humanoid rig) IK bones included: No (HandIK & FootIK scripts provided) Number of Characters: 1 Vertex Counts of Characters: 53,266 Animated: Yes Number of Animations: 50+ (punches, kicks, sword strikes, running, walking, jumping, damage, death) Animation Types: In-place Number of Materials: 1 Number of Material Instances: 1 Number of Textures: 3 Texture Resolutions: 4096×4096 px Supported Platforms: Windows (Yes), Mac (Yes) Additional: IK kinematics scripts included
