Bedside Table 2 (PBR materials, UV-textured)

Bedside Table 2 (PBR materials, UV-textured)

Game-ready, PBR, UV-textured Bedside Table (#2) 3D Model, with PBR materials, non overlapping UV Layout map, and Image Textures provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader, colours and image textures); other: png with Alpha (non-overlapping UV layout map); jpg (Textures: Base Color, AO, Normal, Roughness; see preview images).

1 Object (mesh), 2 PBR Material (both in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); Textures.

PBR colours and image textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024×1024.

Polygonal meshes, 152 vertices, 114 faces (228 triangles).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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