
001_Column 590x590.jpg 001_Column_grid 590x590.jpg 002_Column 590x590.jpg 002_Column_grid 590x590.jpg 003_Column 590x590.jpg 003_Column_grid 590x590.jpg 004_Column 590x590.jpg 004_Column_grid 590x590.jpg 005_Column 590x590.jpg 005_Column_grid 590x590.jpg 006_Column 590x590.jpg 006_Column_grid 590x590.jpg 007_Column 590x590.jpg 007_Column_grid 590x590.jpg 008_Column 590x590.jpg 008_Column_grid 590x590.jpg 009_Column 590x590.jpg 009_Column_grid 590x590.jpg 010_Column 590x590.jpg 010_Column_grid 590x590.jpg 011_Column 590x590.jpg 011_Column_grid 590x590.jpg 012_Column 590x590.jpg 012_Column_grid 590x590.jpg 013_Column 590x590.jpg 013_Column_grid 590x590.jpg 014_Column 590x590.jpg 014_Column_grid 590x590.jpg 015_Column 590x590.jpg 015_Column_grid 590x590.jpg 016_Column 590x590.jpg 016_Column_grid 590x590.jpg 017_Column 590x590.jpg 017_Column_grid 590x590.jpg 018_Column 590x590.jpg 018_Column_grid 590x590.jpg 019_Column 590x590.jpg 019_Column_grid 590x590.jpg 020_Column 590x590.jpg 020_Column_grid 590x590.jpg 021_Column 590x590.jpg 021_Column_grid 590x590.jpg 022_Column 590x590.jpg 022_Column_grid 590x590.jpg 023_Column 590x590.jpg 023_Column_grid 590x590.jpg 024_Column 590x590.jpg 024_Column_grid 590x590.jpg 025_Column 590x590.jpg 025_Column_grid 590x590.jpg 026_Column 590x590.jpg 026_Column_grid 590x590.jpg 027_Column 590x590.jpg 027_Column_grid 590x590.jpg 028_Column 590x590.jpg 028_Column_grid 590x590.jpg 029_Column 590x590.jpg 029_Column_grid 590x590.jpg 030_Column 590x590.jpg 030_Column_grid 590x590.jpg
Album of high quality polygonal models of columns.
3D File includes
- .max (3ds Max 2010 for separate models)
- .max (3ds Max 2010 for the scene, whose models are presented as XRef Objects with Proxy Object option)
- .max (3ds Max 2012 for the scene, whose models are presented as XRef Objects with Proxy Object option)
- .obj (low poly)
- .obj (high poly)
- .fbx (low poly)
- *.fbx (high poly)
- For all the scenes with XRef Objects, the Proxy Object option for quick saving of the file edition and Viewport drawings is used
- All paths in the scene are relative to the project folder
- 3d model are located in corresponding layers for easy scene management
- Named objects\materials\layers for easy navigation
Standardized scene arrangement, easy-to-use setup will let you effectively use our product in the process of designing and projecting.
Named object layers and material allow you to orientate yourself in the wide range of scenes and make the whole work process much easier.
XRef links simplify the basic scene by reducing the file’s size and increasing the speed of work in viewports due to the fact that models have their low-poly copies for proxy representation. The link system is arranged in such a way that customer is able to change mapping and material of the models directly in the scene without correcting the external original file, that is, the same original model may have each own unique color solution in each of your scenes.
Absolute advantage of such approach is the small size of the work file which gives an opportunity to use regular equipment without using expensive professional machines.
If for some reasons you are not a fan of using external links in your projects – don’t get upset. Our product is completed with the scene where all the models are presented in the original mesh.