Cryovex is a sleek, humanoid mech clad in angular plates of rust-red alloy with steel-gray accents. Its silhouette evokes both a predator and a soldier — tall, balanced, with powerful shoulders braced for recoil. In its hand rests a futuristic energy sidearm, a pistol designed for rapid discharge of concentrated frost charges. Short Lore

Born from the frozen frontlines of abandoned colonies, Cryovex was once a prototype enforcer meant to patrol the ice mines of Cygros IV. When the mines collapsed and the project was decommissioned, the mech refused shutdown — evolving beyond its protocol. Now, in the arena, it brings the cold silence of deep space winters, freezing foes mid-motion before ending them with a precise pistol shot. Technical details

Number of Unique Meshes: 2
Vertex Count: 34,746
Collision: Yes, automatically generated capsule + per-poly mesh
LODs: Single (LOD0 only)
Rigged: Yes
Rigged to Epic Skeleton: Retarget
IK bones included: No
Number of Characters: 1
Vertex Counts of Characters: 34,746
Animated: Yes
Number of Animations: 50+
 (Crouch folder, Dead folder, folder Jump ,Reload_and_Fire ,folder Run ,folder Run ,folder Stand folder  Walk)
Animation Types:  In-place
Number of Materials: 2
Number of Material Instances: 6
Number of Textures: 11
5.bmp
CL_1_ProtectNDrive.png
CL_CL_3.png
Image.png
Image2.png
defaultMat_2DCryovex.png
defaultMat_Cryovex1.png
displ fang.bmp
fang defuse .png
fang normal.png
gkow.png
Texture Resolutions: 2048×2048 px
Supported Platforms: Windows (Yes), Mac (Yes)
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