
001_door.jpg 001_door_grid.jpg 002_door.jpg 002_door_grid.jpg 003_door.jpg 003_door_grid.jpg 004_door.jpg 004_door_grid.jpg 005_door.jpg 005_door_grid.jpg 006_door.jpg 006_door_grid.jpg 007_door.jpg 007_door_grid.jpg 008_door.jpg 008_door_grid.jpg 009_door.jpg 009_door_grid.jpg 010_door.jpg 010_door_grid.jpg 011_door.jpg 011_door_grid.jpg 012_door.jpg 012_door_grid.jpg 013_door.jpg 013_door_grid.jpg 014_door.jpg 014_door_grid.jpg 015_door.jpg 015_door_grid.jpg 016_door.jpg 016_door_grid.jpg 017_door.jpg 017_door_grid.jpg 018_door.jpg 018_door_grid.jpg 019_door.jpg 019_door_grid.jpg 020_door.jpg 020_door_grid.jpg 021_door.jpg 021_door_grid.jpg 022_door.jpg 022_door_grid.jpg 023_door.jpg 023_door_grid.jpg 024_door.jpg 024_door_grid.jpg 025_door.jpg 025_door_grid.jpg 026_door.jpg 026_door_grid.jpg 027_door.jpg 027_door_grid.jpg 028_door.jpg 028_door_grid.jpg 029_door.jpg 029_door_grid.jpg 030_door.jpg 030_door_grid.jpg 031_door.jpg 031_door_grid.jpg 032_door.jpg 032_door_grid.jpg 033_door.jpg 033_door_grid.jpg 034_door.jpg 034_door_grid.jpg 035_door.jpg 035_door_grid.jpg 036_door.jpg 036_door_grid.jpg 037_door.jpg 037_door_grid.jpg 038_door.jpg 038_door_grid.jpg 039_door.jpg 039_door_grid.jpg 040_door.jpg 040_door_grid.jpg 041_door.jpg 041_door_grid.jpg 042_door.jpg 042_door_grid.jpg 043_door.jpg 043_door_grid.jpg 044_door.jpg 044_door_grid.jpg 045_door.jpg 045_door_grid.jpg 046_door.jpg 046_door_grid.jpg 047_door.jpg 047_door_grid.jpg 048_door.jpg 048_door_grid.jpg 049_door.jpg 049_door_grid.jpg 050_door.jpg 050_door_grid.jpg
Album of high quality polygonal models of doors.
3D File includes
- .max (3ds Max 2010 for separate models)
- .max (3ds Max 2010 for the scene, whose models are presented as XRef Objects with Proxy Object option)
- .max (3ds Max 2012 for the scene, whose models are presented as XRef Objects with Proxy Object option)
- .obj (low poly)
- .obj (high poly)
- .fbx (low poly)
- *.fbx (high poly)
- For all the scenes with XRef Objects, the Proxy Object option for quick saving of the file edition and Viewport drawings is used
- All paths in the scene are relative to the project folder
- 3d model are located in corresponding layers for easy scene management
- Named objects\materials\layers for easy navigation
Standardized scene arrangement, easy-to-use setup will let you effectively use our product in the process of designing and projecting.
Named object layers and material allow you to orientate yourself in the wide range of scenes and make the whole work process much easier.
XRef links simplify the basic scene by reducing the file’s size and increasing the speed of work in viewports due to the fact that models have their low-poly copies for proxy representation. The link system is arranged in such a way that customer is able to change mapping and material of the models directly in the scene without correcting the external original file, that is, the same original model may have each own unique color solution in each of your scenes.
Absolute advantage of such approach is the small size of the work file which gives an opportunity to use regular equipment without using expensive professional machines.
If for some reasons you are not a fan of using external links in your projects – don’t get upset. Our product is completed with the scene where all the models are presented in the original mesh.