With perfect base mesh, trying to make a devil character with high detail texture and high quality render with Arnold.
All in all the great base mesh, superior ztool and maya scene makes this complete for building your own fantasy devil characters. You can use it for low poly games or high poly render movies.
You can also get color map, normal map and displacement map.
Resolution of 4096×4096 or few of them 2048×2048 as required for this model.
The mesh consists of 100% quads and is ready for sculpting. The clean edge flow makes it simple to modify. The UV format is enhanced for use in game project. File types include Obj, MA and MB.
1) Polycount: 54324 Triangles 2) UVs: Unwrapped 3) Textured 4) Number of main file: 3 5) Main File Formats: MA, MB and OBJ 6) Software Used: Autodesk Maya 2019