A heavy-duty loot crate. The color screen is used to indicate content rarity. Just change the emissive color in the engine you are using. Low poly and game ready. Full PBR textures. Also separate texture files for Unity and Unreal (checked and working). Fully unwrapped. Texture files are 2k and models are in .obj and .fbx formats. The lid is openable with the pivot in the right place. If you work with Unreal, there’s a separate .fbx (LootCrate_U) because of how Unreal handles pivots.