Get started on a new game boss monster quickly with this low poly, hand painted Zombie King. He is bound to an HIK skeleton and ready to be animated.
To achieve the look as seen on the preview images the model needs to be self illuminated (flat shaded) to some degree in what ever 3D software or engine you are using. It comes in a range of formats that will easily import to all major 3D software packages or game engines out there.
Buy this item to download the model and accompanying files together with the license to use the work in a project (see license description).
Update 18.03.2014: Added Animations!
- frame: 0030-0059 backpedal (loop)
- frame: 0090-0154 bite
- frame: 0160-0259 die
- frame: 0265-0309 get hit from behind
- frame: 0315-0369 get hit from front
- frame: 0375-0419 get hit from left
- frame: 0425-0469 get hit from right
- frame: 0534-0593 idle (loop)
- frame: 0655-0704 jump
- frame: 0710-0809 pick up n eat
- frame: 0815-0894 roar
- frame: 0917-0934 run (loop)
- frame: 0974-0993 shuffle left (loop)
- frame: 1034-1053 shuffle right (loop)
- frame: 1075-1149 signal minions
- frame: 1155-1234 smash
- frame: 1240-1424 spawn
- frame: 1430-1484 stomp
- frame: 1519-1548 strafe left (loop)
- frame: 1614-1643 strafe right (loop)
- frame: 1680-1804 throw rock
- frame: 1839-1868 walk (loop)