OZM-72 – fragmentation barrage mine – anti-personnel jumping mine of circular destruction. The name in army jargon is “Frog” or “Witch”. LowPoly model(Game Ready) Created in Blender. Baked and painted in Substance painter. Render Iray. Mesh rendered Cycles. This model can be used for: game development, education, product presentation, personal projects and commercial projects. The archive contains a separate texture folders for Unreal Engine and Unity.

Object: 1 Verts: 1332 Faces: 1265 Edges: 2590

Textures (4096×4096): DefaultMaterial_Base_Color.png DefaultMaterial_Height.png DefaultMaterial_Metallic.png DefaultMaterial_Normal.png DefaultMaterial_Normal_OpenGL.png DefaultMaterial_Roughness.png

TexturesUE (4096×4096): LP_DefaultMaterial_BaseColor.png LP_DefaultMaterial_Normal.png LP_DefaultMaterial_OcclusionRoughnessMetallic.png

TexturesUnity (4096×4096): LP_DefaultMaterial_BaseMap.png LP_DefaultMaterial_MaskMap.png LP_DefaultMaterial_Normal.png

Export: .blend .stl .obj .fbx

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