High detailed 3D model of Monster Car
- Originally created with 3ds Max 2012 - Two .max files with V-ray Adv 2.10 and Standard 3ds Max materials - TurboSmooth is still in the history (MeshSmooth level 0 is set by default, but render level is 1) - Unit system is set to centimeters. Model is built to real-world scale - All textures and materials are included and assigned. – Materials and textures are intelligently named. All used materials are in Material Editor. - 2 textures (PSD), in resolution 1200×1200, used for car paint detailing, PhotoShop file still with llayers. - Previews rendered in 3ds Max 2012 using V-ray Adv 2.10. Preview number 22 rendered with Standard (raytraced) materials.
- .obj format is recommended for import in other 3d software. If your software doesn’t support .obj format, please use .3ds format; .obj, format was exported from 3ds Max. The geometry for .obj format is set to quads. xsi and lwo format was exported from Blender. - .max files can be loaded in 3ds Max 2012 or higher. In order to use Vray rendering setups and materials, V-ray Adv 2.10 or higher is required