This is a full modeled Ogre. The .Blend file is ready for render in Cycles. Light preset included
1024*1024 Textures : -Diffuse map -Normal map -Displace map
Layers organisation: -Layer1 : 3D Meshes -Layer2 : 3D Meshes -Layer3 : Rig -Layer6 : Camera and light preset parented with an empty for a 360° visualisation.
All meshes are layered and named as well. Created in Blender 2.72 Can be used for game engines. Available in .obj .blend format.