Materials Collection: Procedural Marble. Materials are prepared for use with V-Ray render. All materials are created using procedural maps only. All materials are set for Object XYZ. System Unit Scale: Millimeters. Values Horiz.Count and Vert.Count in Tiles Setup in all Tiles maps included into the material (diffuse, reflect, bump) are linked-in via Controller Linear Float. For better display in Material Editor, it is recommended in Options to set values Render Sample Size=500mm and Default Texture Size=500mm Tested in 3D MAX 2009 and above. Tested in V-Ray 1.5 and above.