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Stylized Character High detailed, textured, Cartoon character. The model can be easily modifed and used for high realism project and games. The Product includes High and low detailed Maya, Zbrush, Substance painter files each with 5 subdivision levels, Maya scene with Arnold render. Substance painter file for creation and modification 4096 textures.
Features
- Realism
- High quality, fully textured 4096 px 3d model
- Ready to using in game engines Unity and Unreal
- Ready to subdivide if necessary. Optimal polygons density
- Realistic Arnold render in Maya scene
- Optimal polygons density
- 5 UDIM Textures 4096 px
- All layers and folders accurately named and sorted
- All source files from Maya, Zbrush, Substance Painter and other are included, and you can easily customize and create your own high-low poly project for game and movie
Polygons
- 78 086 polygons
Included
- Maya scene with Arnold render setup
- Zbrush with 5 subdivision levels
- TSubstance Painter project with baking setup (_high and _low model included)
- FBX source files
- OBJ source files
- 3ds MAX source files
- Blender source files
- Textures: (*.png 16 bits) – 4096×4096 px – BaseColor, Metalness, Normal, Roughness, SSS, World Normal, Ambient occlusion etc.
Additional information
- Originally modeled in Zbrush and Maya then Baked and textured in Substance Painter
- Photorealistic Arnold 5.4 render in Maya
- Fbx file
- Obj file
- 3ds Max file
- Blender file
- Preview images rendered with Arnold
- Textures 4096 created in Substance painter
- Arnold render materials and shaders: aiStandartSurface, AO, AO_Wireframe.
- 5 logically composed UV Maps and UDIM maps sequence
- Zbush project with high and low poly subdivision level included, for generate your own variations the model
- Substance Painter project included
- Sub Surface Scattering shader in Maya included
- SkyDom Light HDR image based + Area Light in Maya
- TXT Description how to import and use fbx and obj files
- Support 24/7
Archive includes
Product archives include all source files, scene and textures- Maya (Maya scene with Arnold render scene, render layer setup, HDR image light system and all kind of textures)
- Fbx (Fbx low poly files with material info and textures)
- Obj (Obj file with material info)
- Zbrush (Original sculpt – hi poly model with 5 Subdivision levels)
- Substance (Substance Painter project for textures customization)
- 3d Max (source file)
- Blender (source file)
- No special plugin need to open the scene