This render setup for Vray is been developed to help you in glass objects visualizations. A “read me” paper is provided to understand the scene and it’s setup in order to achieve the best results.
HDRi and materials are included in the scene. Simply merge your object,assign a material from the slot and you’re ready to render.
Technical notes : Polygon: 90 Vertices: 110 Modelled in 3ds max 2014 (compatible with any superior version). Rendered in Vray 3.2
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