P.S. PLEASE READ THE BOTTOM BEFORE PURCHASING!!
After messing with this model for a while, and testing a number of different textures, I finally got it to where it is now. A simple wagon wheel with 10 spokes; it’s all wood except for a few rusty metal bands. The textures mapped a little weirdly, but actually turned out looking pretty good (in my opinion). Feel free to let me know what you think!
- sigh * This part… I use Blender to do all my animating and 3d modeling. Because of that, some of the extensions don’t export very well (or just don’t import well back into Blender; they might import better into other programs); there are generally a few issues with the formats other than .blend. If you have Blender at all, I recommend just using the .blend file; it’s all set up and everything. - 3DS: Imports with flat shading and without (complete; all the material nodes vanished) materials or textures. It does keep UV maps though. - OBJ: Imports without (complete) materials or textures. It does have a UV map still. - FBX: Imports without (complete) materials or textures. Contains a UV map