Game ready low-poly Wall Clock model in 3 colors with PBR textures for game engines/renderers.
This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3.
- Geometry is triangulated to ensure best shading - All materials and objects named appropriately - Scaled to approximate real world size - Polycount: 1388 tris, 828 vertices - No special plugins needed - .obj and .fbx versions exported from Blender 2.83
- Texture resolution: 4096×4096 - Texture formats: PNG - General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO - Unity textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO - Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX) - PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO