29 comments found.
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Looking good effect, I will try in my next ios apps. What is about Iphone 7 element .??/ - Chetan Patel
Dear friend, thank you. There is Element3D version of iPhone 7 and 7 Plus as well in my portfolio
. Kind regards, Tom
Be advised! This model is designed for Element 3D 1.0, not 2. It doesn’t contain PBR materials! Author, please state this in your description.
Otherwise, you’ve done a really good job getting a PBR look with the original shaders. It was a bit of a setback to have to re-work your shaders for Element 2.2, but it worked out in the end.
Dear AurelTristen, thank you for your purchase. Yes indeed – this model was done almost 3 years ago when E3D V2 wasn’t released yet. I might update the materials for E3D V2 when I get some free time though. Sorry for the inconvenience caused. Regards, Tom
I purchased your model. But I need to remove the apple logo on the rear cover of the smartphone. How can I do it. help me please.
Dear lav61, thank you for your purchase. You can load the model inside Cinema4D and remove the Apple logo model part, then save it. Or if you are using new Element3D v2+, I think that you can remove it from there also. All parts are separated on the model so it should be easily doable. If you don’t manage, I can help you with that and send you the model without the logo over e-mail. Regards, Tom
Thank you very much for your answer. If you please please send me a model without a logo on my mail lav61@ukr.net. Thanks again and good luck.
Hey, send you an updated model over email
– Hope everything is okay. Regards, Tom
Thank you so much, but a letter from you, I have not received. Spam folder, too empty. Please send the model to my second mail: info@magic-light.kiev.ua. I really need this model. Thank you in advance.
Hey, no worries
I have forwarded the file to info@magic-light.kiev.ua now. Please check it out. Regards, Tom
Thank you very much, I received the updated model now I will try. Thank you.
hi, when i am importing them, nothing comes, and in the scene the iphone shows as red text when importing the e3d
Daer ZOMGsheikh, you should reload the model once imported in E3D. Right click on that red text and press replace model. Then find the model inside the extracted files and open it. After that you will also need to do that with some of the textures.
This is working pretty good for me, but I struggle to get decent reflections and gradients on the surface. It’s looking pretty flat. I’m using the included HDRI map in the environment, and rotating the lighting environment. I’ve tried adjusting reflectivity in the various textures? Any tips on how to get a nice hard pillow box reflection? Thanks!
Still would like tips, but so far the only thing that works is putting a little reflection on the display layer. What’s the difference between the display, the underglass, and the glass_screen, and the “glossy” layer? It’s a nicely built model, just a little confusing without a manual. 
Hey steveotvgmail
thank you for your purchase. I hope you have managed to tweak your reflections – it is a play with rotation of the HDR (inside e3d you can use shift+right click or shift+left click to roll/rotate the environment). Outside the e3d interface you have to use the sliders under world options in e3d layer.
Anyway – to make it short, “display” = screen texture, “underglass” = black/white matte background around the screen of the phone, “glass_screen” = glass cover of the phone, “glossy” = glossy metal on the phone borders and home key (at least i think it was that, was a long time since I made that model) 
Hope it helps a bit!
Kindest regards, Tom
The textures are not linked! Please help me.
Dear ERFERNANDO, thank you for your purchase. Could you be a little more specific? Which textures? In Cinema or Element? Did you relink textures after importing the model in e3d? Cinema file is for geometry only, there are no textures. Textures are included for Element3D shaders only. Regards, Tom
Hi Tom, sorry about it. When I open the Cinema scene (i6.c4d), I open the texture manager and I can’t see any texture.
Ah! Ok! the cinema archive don’t have textures,...OK! Sorry.
But I have the a problem with the element 3D archive, when I open the Element archive I can’t see anything,...Why? I did something wrong,... Please help.
Dear ERFERNANDO, when you open/import e3d preset, you have to right click on it in the list and press “replace model” then find the .c4d file from the archive and load it. Same thing with textures – you find the material in the list (model part that is) and you will see the names of the textures labeled in red color – press on it and replace them with textures from where you extracted the archive that you bought on 3docean (I believe the folder is called “tex”).
Ok Tom, I try it.
thanks a lot.
hi there, when i open the .C4D file the textures are not linked. i see the textures in the material browser, but there are not showing on the model. for example the apple logo isn´r showing. can you please help?
Headphone socket isn’t quite right. When viewed from directly above, the bottom edge of the phone should be straight and you should not be able to see where the socket goes in. On this model you can.
hi just purshased your model, but when i open it on the element 3d scene and try to import it , none of the models show up. Additional when i try to maniuplate it on the comp screen with the orbital tool, it goes all black? Is there something im missing?
Thanks
I followed every step as far but when it comes to the scene set up and importing the models, nothing shows up on the preview. I relinked the scene files but still nothing. please advice
Can you delete the iphone model from the .e3d present when its open in after effects and can you add your own model to the preset?
sorry *.e3d preset
Hey mark45, I am terribly sorry for answering this late. I somehow missed your comment, my apologies.
First of all, thank you very much for your purchase. Yes, you can replace the geometry model after you open the preset in Element3D (right click on model name and press “Replace model”). What would be the reason for that? To re-use the materials on another model, or? If that is the plan then I think it should work okay, haven’t really tried it.
Best regards, Tom
HI! Amazing Work! just purchased it!
Just one question Is there anyway i could animate the texture from the screen?
I want to show different screens during an animation of your model in After Effects. I mean during the rotation of the iPhone i want to scroll between different textures is that possible? Or what do u suggest… English is not my first Language : ) sorry
Dear bcg_27, first of all – thank you very much for your purchase
really appreciate it.
By all means, you should be able to animate the screen texture. When I made the model I did the screen as a separate part with its own texture like on all my models, so you should be able to insert a composition onto it and animate it as you wish.
Kind regards! T