38 comments found.
Hi, it can be used in youtube videos? After buying it I will have the rights to use it in my youtube videos?
Yes, but I would only recommend it if you know your way around Autodesk Maya. This model is 10+ years old and quite difficult to use.
Hi @BITGEM,
Could you make the model available in .fbx format?
I would like to import the file in blender – I know I will have to fix stuff like that hair ect. but a .fbx export should retain the rig, which would save me alot of time.
Also great work, cannot believe this model is like 10 years old. 
Hey! Actually an .fbx should be included in there. If it’s not I can make an export but all the displacement map stuff.. not sure how well it will work in other applications. It was all quite maya specific back in the day. XD I should probably retire this model.
Hi ! How does it looks like when I open it with c4d ? no problems with model and textures ?
I don’t think you would be able to open it in c4d. There would definitely be issues with the displacement maps, materials and textures…
Hi, I need a Mammoth 3D. can you do that?
Hi, not at the moment because I am busy with projects.
Very nicely done,i love ztool 0/
Outstanding model! Beautifull, sexy, love her hair!
Thank you!
Very nice model with clean topology! I don’t use maya but through Zbrush I could import it easily in C4D.
Great! Thanks for the feedback. 
do you do freelance ? i need 3 characters producing i have standard drawings only
I am currently too busy to take on more freelance work.
Is possible to add other styles of clothing to this model of ALEYSHA v.02? I’m look to purchase her just need to know if this possible and a long with moving her to different positions? Thanks in advance 
Tyson
Hey Tyson! Yes it is possible but will be quite difficult as the model is using displacement maps so you will probably have a lot of areas where the skin is pushed through the clothes on rendering. As with poses, yes you can pose her but that too is a little limited because of the displacement maps and the way they perform on deformation.
please email me amcclard@origo-gaming.com
email was sent!
Great model, however the download file is broken. please message me if you can help with a backup. It stops at 48% on all browsers.
Hi ORiGO, Thank you for your purchase!
That seems strange. I just tried the download myself and it works fine… Please do contact support about it so they can fix it if necessary. I can help you with an alternative download via email if it really does not work, but you need to message me via my profile page as you have not enabled messaging on yours. 
I am completely new to 3d animation. I saw the movie Lorax and now i want to learn how to create 3d character animations.
What software do I need? What is the best one to purchase and is this file good for learning how to animate 3d characters?
Well, I would say maya is the best one… but I might be a little biased since I am a Maya user myself
.
In regards to the model I would have to admit that it will be heavy for starters as there is quite a bit of technical stuff attached to it that will slow things down for you considerably.
Do you have any beginner files? I plan to start from the bottom and end up being able to edit the nice files like this one.
This one is a simple mesh with texture. http://3docean.net/item/low-poly-beach-girl/240735
you can use it to practice rigging and animation. If you are looking for something that is already rigged and ready to be animated (in maya) there is this one http://3docean.net/item/low-poly-aleysha/168734 which is rigged with human IK.
. Both these files are not suitable for facial animations though.
i mean. is there a rigged version of this??
Yeah she is ready to be posed. Might need a little fine tuning in some areas though.
dude, it gots bones?? i wanna be able to change her poses.
For the non Maya users out there, does the version 2.0 come with the polygon hair that the version 1.0 seems to come with?
Yes I have included that in there too.
hey bitgem,
is there anyway you know to convert the displacement from the .map format back to a tiff? i don’t have zbrush so i cant re-export my own.
great model btw 
I don’t know actually. I am on a holiday right now (around 2 weeks) so I don’t have access to all my tools, but when I am back I can export one for you. Thank you for your purchase! And the kind words 
In case you have not managed to convert the .map to .tif yet, you can download one here. http://dl.dropbox.com/u/4928183/aleysha2.tif let me know if that works for you.
Hello,
I got a newbie question … did you use Sub-Ds or how you got only 2k polys and a very detailed model ?
Best regards, pisoias01
Hi pisoias01, yes, the model is sub divided during render time multiple times and a displacement map is used to push the HD details into the subdivided mesh then, along with a bump for fine detail like skin pores and such…