Mossfang is the adolescent stage of the Proto-Silica Groveborn — a forest golem whose bark has hardened into natural armor while moss and green veins now run deep beneath the surface. His body radiates vitality, and his stance shows that he’s no longer a passive guardian but an emerging warrior of the grove. His face, still half-sealed in bark, hides glowing mineral eyes — symbols of awakening consciousness. Armed with a hand-crafted stone axe, Mossfang stands between nature and instinct — both wild and wise. His strikes carry the weight of stone and the flexibility of roots, making him a balanced fighter capable of adapting to any forest threat.
Owning Mossfang means owning the warrior heart of the Protoforest — a model that bridges innocence and strength. He fits seamlessly into fantasy or alien biomes, ready for animation, combat, or cinematic storytelling. Collectors who purchase the entire Groveborn collection receive the full evolutionary chain — from the fragile Seedborn to the towering Elderthorn — allowing artists and developers to visualize the full mythos of the living stone forest. Technical details
Number of Unique Meshes: 2 (Character + Axe)
Vertex Count: 8,436
Collision: Yes (automatically generated capsule + per-poly for weapon)
LODs: No
Number of LODs: –
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: Yes (Epic Skeleton)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes (HandIK, FootIK)
Number of Characters: 1
Vertex Counts of Characters: 8,436
Animated: Yes
Number of Animations: 50 (25 sword + 25 fighting)
Animation Types In-place
Number of Materials: 3 (red, green, yellow)
Number of Material Instances: 1
Number of Textures: 3 (defaultMat, AO, Normal)
Texture Resolutions: 4096×4096 px
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes:
Optimized for Unreal Engine 5 with IK rig helpers for smooth retargeting.
Includes shaders. Ideal for fantasy environments and combat animations.
Scripts File: FootIK, HandIK,
—Created: August 2, 2025
—Author: Grok
