Old Town Buildings

Old Town Buildings

This is a real-world-size model of the Old Town in historical Minsk city center made by the professional architect.

- Product dimensions: 900m x 900m - Units used: Centimeters - Originally created with 3ds Max 2011

FORMATS

- MAX (3ds Max 2011 V-Ray and Standard materials scenes) - FBX (Multi Format) - OBJ (Multi Format) - 3DS (Multi Format)

LEVEL OF DETAIL and USAGE

- This model is suitable for different purpose – real-time and game use, Unity, UE4, CGI exterior visualization and architecture

GEOMETRY

- The model’s mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - The mesh is low-poly, allows you to easily build up the additional details, edit geometry. - All similar objects (furniture, equipment, etc) are instances – easy change or replace - Scene objects are organized by layers:

PRESENTATION IMAGES

- All preview images are rendered with V-Ray. - Wire images were done with VrayLightMtl + VrayDirt for the geometry test. - VRayHDRI with map and VRayCamera are included – the product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials. - JPG and PNG textures come in the separate archive. - All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- No third-party plug-ins needed

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