This is real-world-size model of Port Terminal Building made by professional architect.

- Building dimensions: 250m x 40m x 26m (height) - Units used: Centimeters - Originally created with 3ds Max 2011

LEVEL OF DETAIL and USAGE

- This model includes INTERIOR and EXTERIOR of building and suitable for different purpose – realtime and game use, Unity, UE4, CGI exterior visualization and achitecture

- 249.455 polygons - 228.498 vertices

GEOMETRY

- The models mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - Mesh is low-poly, allows you to easily build up the additional details, edit geometry. - All similar objects are Instances – easy change or replace - Shell Modifier applied and disabled for glass objects. - Scene objects are organized by layers: BLD_details BLD_doors BLD_floors BLD_frames BLD_furniture BLD_glass BLD_interior BLD_railings BLD_stairs BLD_structure BLD_terminal BLD_walls CAM ENV_people ENV_street

PRESENTATION IMAGES

- All preview images are rendered with 3.20 V-Ray. - Wire images done with VrayLightMtl + VrayDirt for geometry test. - VRayLightMtl dome sky and VRayCamera are included – product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials. - JPG and PNG textures comes in separate archive. - All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- People textures not incuded. It is used in preview images for scale

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