Restraunt Interior

Restraunt Interior

This is real world size model of Cafe Restaurant Interior interior made by professional architect.

- Originally created with 3ds Max 2011 - Dimensions: 30×25×3 meters - Units used: centimeters

RESTAURANT – 25.215 polygons – 29.470 vertices – 30×25×3 meters

DETAILS – 514.767 polygons – 298.102 vertices

LEVEL OF DETAIL

- This model is suitable for different purpose – realtime and game use, Unity, UE4, CGI exterior visualization and achitecture

GEOMETRY

- The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - All similar objects are Instances – easy change or replace - Shell Modifier applied and disabled for glass objects.

PRESENTATION IMAGES

- All preview images are rendered with 3.20 V-Ray. - Wire images done with VrayLightMtl + VrayDirt for geometry test. - VRayLight, VRayHDRI and VRayCamera are included – product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials. - JPG and PNG textures comes in separate archive. - All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- No third-party plug-ins needed

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