
This is real world size model of Shopping Mall made by professional architect.
- Originally created with 3ds Max 2011 - Units used: centimeters
BUILDING – 222.964 polygons – 214.954 verticles – 270×70×22 meters
LANDSCAPE – 28.484 polygons – 17.448 vertices – 350×160 meters
PALM TREE – 9.800 polygons – 16.706 vertices – lowpoly mesh instance
LEVEL OF DETAIL
- This model is suitable for different purpose – realtime and game use, Unity, UE4, CGI exterior visualization and achitecture
GEOMETRY
- The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - All similar objects are Instances – easy change or replace - Shell Modifier applied and disabled for glass objects. - Scene objects are organized by layers: BLD_details BLD_floors BLD_interior BLD_signs BLD_stairs BLD_wallls BLD_windows ENV ENV_people ENV_trees
PRESENTATION IMAGES
- All preview images are rendered with 3.20 V-Ray. - Wire images done with VrayLightMtl + VrayDirt for geometry test. - VRayLight, VRayHDRI and VRayCamera are included – product is ready to render out-of-the-box.
MATERIALS
- This model contains both V-Ray and Standard materials. - JPG and PNG textures comes in separate archive. - All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
- No third-party plug-ins needed